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LATEST PROJECTS

Maya Modeling
Maya Modeling - First model
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This is my first Maya model that I've done for my Maya Assignment.

I tried to model the "Sikorsky MH-53J Pave Low" helicopter.

With this model, I spent hours on sculpting the shape of helicopter. This required my patient and creativity to work on each detail of helicopter from just referenced images.

Tools used: 

  • Autodesk Maya 2014 (education edition)
UDK Level Design
UDK Level - The Cathedral
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This is my first Level that I designed on UDK for Games Production Technique Assignment.

I was inspired by the architecture of St. Peter's Basilica in Vatican City, Italy.

To finish this level, I spent hours on researching on St. Peter's Basilica architecture, then plan on paper for my whole level. I need to calculate the size and the structure of the level to be suitable for a game level (deathmatch).

While working on my first level, I need to be creative in designing map areas and carefully choose the assets/materials so that it has consistency with the theme that I chose from beginning (St. Peter's Basilica).

Tools used: 

  • Unreal Development Kit (UDK)

Software Programming
Blackjack Game in DOS
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I finished this Blackjack game in C++ language in Microsoft Visual Studio. This requires me to understand software programming language C++, logic of Blackjack game and implementation into Software Programming. I also need to solve different mathematic problems such as score calculating, score comparision and winner decision logic.

Tools used: 

  • Microsoft Visual Studio (education edition)

Computer Graphic
OpenGL - Asteroids ​

I finished this Asteroids game in C++ language using OpenGL in Microsoft Visual Studio. This requires me to understand software programming language C++, OpenGL graphic library, logic of Asteroids game and implementation into Software Programming.

I also need to solve different mathematic and graphic problems such as interaction points, distance from point to point in graphic.

Tools used:

  • Microsoft Visual Studio (education edition)

  • OpenGL Library

Just a sample of my work. To see more or discuss possible work >>

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